Hey everyone, I’m diving into a new project and I’m hitting a bit of a snag. I’m trying to update a handler to calculate a new value that I want to display on a tile. The value is based on two inputs: one retrieved from an API (which is already working smoothly) and another input from user preferences. I’ve managed to add the necessary attributes for both the preference input and the calculated value, and I’ve even coded the preference input part. The challenge now is figuring out how to code the calculation itself.
I’ve looked through several examples of other Device Type Handlers (DTHs) to get some inspiration, but each one seems to approach the problem differently. This variety is both fascinating and a bit overwhelming. I’ve also gone through the Developer Documentation, but as someone who’s not deeply into programming, some parts are a bit tricky to grasp.
I know how to display the calculated value on a tile, but the actual coding part for the calculation is where I’m stuck. It’s a bit more complex than what I’m used to handling. I’m hoping someone in the community might have some pointers or could share a snippet of code that demonstrates how this can be done. Any examples or explanations would be incredibly helpful!
Thanks in advance for your insights and support. I’m really looking forward to learning more about this and getting my project up and running smoothly.